Early Access v0.65.5
Schmeat vs. Greens » Devlog
Schmeat update :)
Things in this update:
- Added a Menu Screen
- Created an ungainable currency that will be used for permanent upgrades.
- Added Unlock Tree Shop Menu (Currently it has no cards that are unlockable, but it is the place they will go)
- Added Saving and Loading of that previously mentioned currency.
- Finished out the first draft of the code for the 30 waves
- Adjusted all enemies' health and speeds.
- Adjusted the towers' damage and fire rates
these were all completed today, the hardest thing being the wave spawning function. Originally each enemy and the amount of enemies within each wave were hard-coded numbers. But I changed it to a formula, to where now each wave has a certain value and is randomly filled with enemies that I specify it can use for that wave. So now it's not going to be the exact same every time you play(in terms of the waves).
Files
SCH VS. GRN EA 0.65.5.zip 28 MB
Feb 15, 2023
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Schmeat vs. Greens
Destroy The Greens
Status | In development |
Author | VuVuu Inc. |
Genre | Strategy |
Tags | 2D, Pixel Art, Tower Defense |
Languages | English |
More posts
- Early Access v 0.58.4 UpdateFeb 13, 2023
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