Early Access v 0.58.4 Update
Schmeat vs. Greens » Devlog
This is the first update to the initial release of Schmeat vs. Greens.
Things that are in this update.
- Fixed tower not being able to be unselected if the player tried to move it to an unmovable tile.
- Added tower upgrades: when selecting the tower some UI will appear and allow the tower's fire rate("speed") or damage to be upgraded.
- Enemies now drop gold on death to a tower. (currently just 5 per enemy)
- Added a health bar to each enemy.
- Added a large text popup that shows the wave number, when an expand button has been pressed and a new wave was started.
- Added towers gaining level for damage and speed when shooting enemies and "aiming".
- Added damage to the "Fat Cube", it now does 1 damage each time an enemy walks on one of its grease tiles.
That was all I could complete in the day, makes the game a little better. There is still some weirdness in this update, so when clicking on the towers to select them it works properly for multiple clicks then sometimes a tower will refuse to ever be clickable again.
Either way, the game is still pretty good. :)
Files
SCH VS. GRN EA 0.58.4.zip 28 MB
Feb 13, 2023
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Schmeat vs. Greens
Destroy The Greens
Status | In development |
Author | VuVuu Inc. |
Genre | Strategy |
Tags | 2D, Pixel Art, Tower Defense |
Languages | English |
More posts
- Early Access v0.65.5Feb 15, 2023
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